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 Post subject: Wow....
PostPosted: Thu Jan 19, 2006 8:56 pm 
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I guess I will be the first to post here, this series is awesome, I don't see why anyone would not come here

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 Post subject: Re: Wow....
PostPosted: Fri Jan 20, 2006 1:40 am 
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last343 wrote:
I guess I will be the first to post here, this series is awesome, I don't see why anyone would not come here


Not yet :P

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 Post subject: Re: Wow....
PostPosted: Fri Jan 20, 2006 5:36 pm 
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last343 wrote:
I guess I will be the first to post here, this series is awesome, I don't see why anyone would not come here

Well I guess it's because not a lot of people know this site yet.

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 Post subject:
PostPosted: Thu Apr 12, 2007 3:53 am 
I love syphon filter own all games, but i think PS1 games were the best and Sf2 is the best game


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PostPosted: Fri Apr 20, 2007 4:28 pm 
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I know a lot of fans who's favourite episode is SF2.

Why is this one you're favourite? And why do you prefer the PS1 games to the PS2 or PSP game?

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 Post subject: Re:
PostPosted: Mon Apr 21, 2008 9:00 pm 
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Davelogangers wrote:
I love syphon filter own all games, but i think PS1 games were the best and Sf2 is the best game


I agree with him.

Because 989 made like magic with the first 2 games... All the result of an excelent gameplay, music, THE BEST controls, stealth action that makes ur stomach harden and makes you sweat... great stages, thinking, strategy (diferent ways of beating some parts), improvising...

I liked so much they put on the target aiming, makes the target bar grow according to ur position, (running, stand up, kneeling, in front of the enemy, the enemy running) and also it depends on the weapon ur using (how much fire rate it has, how much bullets get into the enemy.

I liked a lot being stuck in some parts (I was 12) in both games. And this makes to me the game more entertaining, makes me think how i can beat this part.

SF3 wasn't so good... it looks more like an expantion. I played it and I coudln't understand why the 3rd is worse than the others, with no stealth missions, only to put on what u have learned on the previous sf...

Tthen i saw 989 didn't take care of this game, and I started hating Sony :lol: but the game has its entertaning also :roll: with some changes, but the graphics & gameplay was the same so I had to beat it in hard mode and take all the bonus also in hard mode only to have them in my memory card like a showcase cause I love the SF series. :wink:

But OS... oh OS...... :? i hated it, I was like 1 year crazy waiting for the fourth sequel release date and i started playing it with so much enthusiasm but this started falling little by little until I didn't finished the game only cause I became bored.

Dark mirror its ok. Its so easy but has a lot of good new things like knew googles etc. A good game but i wanted the fifth game to be a hit like SF1 was in 1999.

Haven't play Logans Shadow, i've read it is the same thing like DM.
CO looks great... play with 7 more guys looks awesome. Maybe I buy a PSP only for that :lol: but 1st i have to know if it is good or not. :wink:

So in conclusion, for me SF on PS1 was better than in PS2... SF1 was a hit & that discribes what i'm talking about... and I really don't know why SF2 likes me a little bit more than SF1... although, i know SF1 have things like ur running and u come back to a place u where ther just 1 minute ago and eliminated all enemies... and unexpectedly appears an enemy from the walls and start to shoot you while maybe you were playing with one hand and drinking water with the other :lol: ... that is one of a lot of those illogical things that happens in sf1 that introduce that magic to that game.


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 Post subject: Re: Wow....
PostPosted: Tue Apr 22, 2008 12:08 pm 
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I agree with most of what you said.

For instance, I too had the feeling that SF3 was more like an expansion than a new game. But that's actually what made me love it! Nothing really new, but almost everything you loved from the previous two games. Isn't that great? They couldn't have done that for more than one games, otherwise fans would have begin to get bored (even me!). SF3 was more about the storyline, and learning all this background on the main characters, than actually bringing new enteraining elements, and that's actually what I enjoyed about it. I usually tend to appreciate better games that have a strong storyline (for instance: SF, Metal Gear Solid, Mafia, etc.) over those offering only gameplay (e.i. the GTA series...).

Many fans of the original series were disappointed with The Omega Strain, and so were most of the critics (although I don't really care what they think, the critics I mean). Although I too am usually reticent about big changes being brought to a winning formula. Although I think some changes didn't work out in TOS, other did just fine. Developers made somewhat a bold decision in replacing Gabe with an anonymous character in the main role. Yet, storyling again was thoughtful with all these Zeus files you could read to learn more about the political situation. And the difficulty of the game offered a great challenge and I had a lot of fun replaying the game to get everything.

But I'll never forget SF1 which is, as you said, the game that created all the magic that drove the rest of the series.

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 Post subject: Re: Wow....
PostPosted: Tue Apr 22, 2008 1:36 pm 
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Gabe Logan wrote:

But that's actually what made me love it! Nothing really new, but almost everything you loved from the previous two games. Isn't that great? They couldn't have done that for more than one games, otherwise fans would have begin to get bored (even me!). SF3 was more about the storyline, and learning all this background on the main characters, than actually bringing new enteraining elements, and that's actually what I enjoyed about it.


You are right. I never thought if sf3 were like the other 2 games, maybe i had said "why didn't they change something in the game, always the same thing" ... but I don't think I (at least) didn't have myself boring with the same thing :wink:

That point you made of the storyline is good. But the problem was that i didn't like the levels. I don't know why.
I didn't feel the same that ni SF 1&2. I wasn't playing for something like in the previous SF that you had to "save the world" :lol: I was playing knowing the end of that storyline... and then, comes new things in the senate building, so i thought "oh yeah! lets keep on" i liked the senate building & also DC subway but the battle with Mara Aramov was so bad... i expected a real battle, difficult for the first tryes like Rohemer or Chance.

Although i like Kabul, Afghanistan... but i the 1st level on the hotel just started the game and something told me "this game is somthing different" i felt like weird playing hotel fukushima, didn't like costa rican plantation, Galaxy Transport was to short and almost ALL of us knew how to beat Rohemer there, i felt Pugari Gold Mine & Complex tedious, I liked a LOT Kabul Afghnanistan (liked even more to take the bonus in hard mode without leaving nobody sees you :wink: ), i got a little bored on SS lorelei, i hated a lot the Aztec Ruins a LOT I don't know really why, i just hated it :lol: , i liked waterfront, also i liked Docks final assault, Convoy a little bit, The Beast was great (I like to play it on hard mode and kill everybody :lol: ) i hated the 2 australian levels, i think a little tedious... and i didn't like Paradise Ridge, but i liked a lot Millitia Compound & the Underground bunker... and as i said i liked the senate building a lot and the subway but not the "fight" with Mara.

So, I didn't like so much levels from sf3, therefore I didn't like the game so much. I didn't like the music overall the game... i think this influenced a LOT on me. It doesn't compare to previous games music.

Well. Sorry if I said only my opinion. Now I read it is a little bit strong :? but doesn't matter, i love SF and i enjoyed playing SF3 on hard mode, and enjoyed A LOT! taking all the bonus multiplayer & minigame stages.

I think I like games with good storyline, but I have to like also the gameplay :) , that has to like a lot on me and sf3 didn't like me at 100% like 1&2.

You like a lot the storyline I see... to know more about the series by playing SF3 and maybe there is our little differences.

Gabe Logan wrote:

Developers made somewhat a bold decision in replacing Gabe with an anonymous character in the main role.


I think that was a crime. :lol:

Gabe Logan wrote:
Yet, storyling again was thoughtful with all these Zeus files you could read to learn more about the political situation. And the difficulty of the game offered a great challenge and I had a lot of fun replaying the game to get everything.


Hmm the Zeus files, i didn't read them all :lol: i wanted VIDEOS like prev. SF!. And i hated there wasn't voice sounds in the game. That was so ridiculous for a PS2 game. It takes all the personality of the characters.

The difficulty of the game, yes it was great challenge.


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 Post subject: Re: Wow....
PostPosted: Wed Apr 23, 2008 12:03 pm 
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Zues Files as a cutscene would take out the feeling of being a real agent. You have to read the papers and letters yourself. It's not like Gabe will do that for you ;) And there are still cutscenes, the Zues Files is more like an addition.

I loved you had freedom again in SF3, in SF2 you walk the wrong way and get headshot, there were barely any alternate routes.

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 Post subject: Re: Wow....
PostPosted: Wed Apr 23, 2008 6:30 pm 
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Duran Divine Dragon wrote:
Zues Files as a cutscene would take out the feeling of being a real agent. You have to read the papers and letters yourself. It's not like Gabe will do that for you ;) And there are still cutscenes, the Zues Files is more like an addition.

I loved you had freedom again in SF3, in SF2 you walk the wrong way and get headshot, there were barely any alternate routes.

Yeah, I actually had a great time reading them. Obviously I don't read them all each time I play, but I do when I really want to get into the atmosphere.

SF1 was pretty much straightforward in terms of storyline. It was still pretty good, don't get me wrong! But the cutscences were most of the times short and direct to the point. They expended the cutscene average time in SF2, but they lost graphic quality doing so.

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 Post subject: Re: Wow....
PostPosted: Sun Apr 27, 2008 7:09 am 
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Gabe Logan wrote:
Duran Divine Dragon wrote:
Zues Files as a cutscene would take out the feeling of being a real agent. You have to read the papers and letters yourself. It's not like Gabe will do that for you ;) And there are still cutscenes, the Zues Files is more like an addition.

I loved you had freedom again in SF3, in SF2 you walk the wrong way and get headshot, there were barely any alternate routes.

Yeah, I actually had a great time reading them. Obviously I don't read them all each time I play, but I do when I really want to get into the atmosphere.

SF1 was pretty much straightforward in terms of storyline. It was still pretty good, don't get me wrong! But the cutscences were most of the times short and direct to the point. They expended the cutscene average time in SF2, but they lost graphic quality doing so.


I think they improved the decoration of interiors, but notice that in SF1 the lips move but not in SF2. Not that it really bothers me, sometimes inprecise lip movement bothers me more. In most JP games the keep the JP language movement, so it doesn't connect on English.

Syphon Filter 3 has really weak music, but in TOS they have the greatest music. Ivankov's Home Action is pretty good. You can't fully hear that tune ingame.

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 Post subject: Re: Wow....
PostPosted: Sun Apr 27, 2008 4:43 pm 
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I think they improved the decoration of interiors, but notice that in SF1 the lips move but not in SF2. Not that it really bothers me, sometimes inprecise lip movement bothers me more. In most JP games the keep the JP language movement, so it doesn't connect on English.[/quote]
Yeah, i noticed that too and was kinda of surprise. Although the lip movements didn't look that great in SF1 (too cartoonish), at least there were some! Maybe they decided to sacrifice that in SF2 in order to provide longer video sequences, i don't know.
Duran Divine Dragon wrote:
Syphon Filter 3 has really weak music, but in TOS they have the greatest music. Ivankov's Home Action is pretty good. You can't fully hear that tune ingame.

I'm surprised you think that because I like a lot the music in SF3. It changes caracter a little, although not as much as in TOS, because of the new composer, but I find there is a lot of personnality to it.

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 Post subject: Re: Wow....
PostPosted: Wed Apr 30, 2008 10:47 pm 
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Gabe Logan wrote:
I'm surprised you think that because I like a lot the music in SF3. It changes caracter a little, although not as much as in TOS, because of the new composer, but I find there is a lot of personnality to it.


I hate SF3 music. But each as its own opinion.


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 Post subject: Re: Wow....
PostPosted: Thu May 01, 2008 10:39 am 
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gabe 989 wrote:
Gabe Logan wrote:
I'm surprised you think that because I like a lot the music in SF3. It changes caracter a little, although not as much as in TOS, because of the new composer, but I find there is a lot of personnality to it.


I hate SF3 music. But each as its own opinion.

Yes of course. I respect yours, no need to worry.

I'm just curious to know what it is you hate about SF3 music? In what is it so different than in the 2 previous SF? 'Cause it's not just that you don't like SF3 music that much compared to the other games, you say you hate it, don't you?

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 Post subject: Re: Wow....
PostPosted: Sat May 03, 2008 1:12 am 
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Gabe Logan wrote:
gabe 989 wrote:
Gabe Logan wrote:
I'm surprised you think that because I like a lot the music in SF3. It changes caracter a little, although not as much as in TOS, because of the new composer, but I find there is a lot of personnality to it.


I hate SF3 music. But each as its own opinion.

Yes of course. I respect yours, no need to worry.

I'm just curious to know what it is you hate about SF3 music? In what is it so different than in the 2 previous SF? 'Cause it's not just that you don't like SF3 music that much compared to the other games, you say you hate it, don't you?


It's not terrible, but it doesn't have any memorable tracks. SF1 had the chasing Mara theme, The Park, Anton Girdeux, Expo Center, The chopper, Warehouses. SF2 had the Train Race, Boss Theme, Expo Center, Moscow Club and the prison escape. In SF3 I just can't remember anything memorable.

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 Post subject: Re: Wow....
PostPosted: Sat May 03, 2008 3:56 pm 
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Some tracks are memorable to me, like the themes from Afghanistan, Australia and Paradise Ridge.

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 Post subject: Re: Wow....
PostPosted: Mon May 05, 2008 1:46 pm 
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Gabe Logan wrote:
I'm just curious to know what it is you hate about SF3 music? In what is it so different than in the 2 previous SF? 'Cause it's not just that you don't like SF3 music that much compared to the other games, you say you hate it, don't you?


Well. I just didn't like it but after playing sf1, sf2... i didn't like sf3 and the music was part of the group of things that spoiled with sony my favorite series. It sounds hard that i "hate" sf3 music. Its just a form how I said it. I just don't like it. It didn't bring me to the atmosphere of the game that sf1 & 2 brought me. I also felt it tedious.


Last edited by gabe 989 on Tue May 06, 2008 12:05 pm, edited 1 time in total.

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 Post subject: Re: Wow....
PostPosted: Tue May 06, 2008 2:07 am 
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What about The Omega Strain music ? It is quite different than in the previous SF. Not only is the composer new, but so is the technology (e.i. the sound of instruments).

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 Post subject: Re: Wow....
PostPosted: Sun May 11, 2008 11:20 am 
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Gabe Logan wrote:
What about The Omega Strain music ? It is quite different than in the previous SF. Not only is the composer new, but so is the technology (e.i. the sound of instruments).


In my opinion those themes even beats Metal Gear Solid in terms of 'danger' or boss themes.

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 Post subject: Re: Wow....
PostPosted: Mon May 12, 2008 6:11 pm 
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Yeah, I love TOS music too.
I like MGS music as well, but the technology used back then has changed a lot and the instrument sound isn't so good compared to what they can do now (and compared to TOS).

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