Puniard wrote:
Yeah mate, European Extreme. We got that in MGS2 as well and it’s much more difficult than extreme in that game (they made it real crazy, too crazy). MGS3’s EE mode however is almost the same as extreme, the only difference is the game is over if you get caught.
I see. I think it's a good way to increase the difficulty (I'm talking about MGS3) in an new way that's different from just increasing damage you get.
About MGS2, I can't imagine how EE is... how can you be more vulnerable than in regular extreme? What, you get killed just if an enemy looks at you? thinks about you?

Puniard wrote:
Well the fact that you got past the Harrier on extreme is remarkable, that’s what I had the most trouble with, not getting hit by all that damn gunfire while dodging 20+ missiles is quite a challenge and Vamp.... well I’m not surprised you couldn’t defeat him, I couldn’t either, until I found Takeshi’s no-save no-damage Bigboss run (wow) on the net, he used some awesome tactic where he would hang off the ledge (feet in water) and wait for Vamp to walk up to him, then jump up and start the punch kick combo on him, Vamp would turn around and try to hit him and he would just calmly stand back and dodge it then do the punch kick combo again. Once I mastered this technique Vamp was simple, Oh yeah, shoot out the lights then he can’t use that damn trapped-your-shadow-immobilisation move.
Yeah, it took me a while (and I mean A WHILE!) too with the Harrier. I also made a few mistakes that caused me to have only one ration when walking into Vamp. I also was stupid enough to save just right in front of the door that leads to his chamber, preventing me from changing anything to my situation... Anyway, I nearly defeated him once, but I got screwed when he becomes crazy at the end and jumps everywhere while throwing bunches of knives. Well, I've given up playing too long ago to have to courage to try again. I would have to beat the game a couple times in order to get my agility back.